In my experience they're a bit pointless. Deploying more planes can offset reduced mission efficiency to an extent, but basing planes closer to the center of the strategic region or using planes with longer range may be more efficient. Close Air Support.
Is getting strategic bombers worth it? : r/hoi4 - reddit Note that your bombers may get targeted by State anti-air . How should you build your strat bombers.I'm going to stream tonight (day of release) a strat bom. Amazing guide! Excess breakthrough is useless, but luckily breakthrough is a cheap stat. This amount is affected by mission efficiency, so lacking air superiority or range to reach the whole area will result in less supply getting through, while using More Ground Crews will slightly increase the amount. As Germany trying to bomb Britain into submission just doesn't really seem to do anything or have any lasting damage (which I think is due to how fast things repair in this game). Example: The enemy side of a battle has four divisions with 1936 support anti-air battalions (15.2 air attack) and four divisions without any anti-air. At strattie bombing they are not so good, but they do what CAS does when CAS doesnt have the legs. For example, with 60% air superiority the enemy will suffer a 7% penalty to defense and breakthrough. These planes will continue removing mines from their assigned strategic region until the region is fully clear of mines. They have become even worse after the piercing buff. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Too little offensive power is bad, but too low Org/HP is also bad. For some mission types, there are modifiers improving their effectiveness which are also called "mission efficiency": Air Superiority Mission Efficiency, Interception Mission Efficiency, Air Support Mission Efficiency, and Naval Mission Efficiency. I couldn't build a navy big enough to kill all their carriers and battleships, so instead I built some radar stations and piled 1,000 naval bombers into the Mediterranean. In single player games, the UK is pretty much the only nation you'd ever need to bomb, since it can be non-trivial to get troops over there. Available for: Strategic Bomber, Jet Strategic Bomber, Tactical Bomber, Jet Tactical Bomber. 10% penalty with full battlefield support doctrine becomes 13% [10% * (1+30%)]). Doctrines can increase this penalty by multiplying the final air support penalty by 1 + the bonus from doctrine (ex. The priority rating is excess air wing range (in map pixels) plus number of total division on both sides of the battle. State anti-air can also reduce air superiority in an air region. Air wings can be assigned to various missions. I sieged down the UK by using thousands of strategic bombers to destroy everything on the island. Maintenance company (1939 upgrade) adds 10% to the equipment's reliability, e.g. Bomb the infrastructure behind German lines. Professional Officer Corps, earns itself back after 350 army XP. i was responding to that second part. Press J to jump to the feed. Sank the entire fleet in like 3 months. All rights reserved. i want to build massive amounts of strat bombers but I dont know if it is worth it, With the new update (DLC?) Jump to navigation Jump to search. Redirect page. The stats of a unit are displayed when editing a unit in the template designer, and the current stats of a division in the field can be inspected by clicking on their icon. Is there a template that negates this, other than the Ancient CAS? Strategic bombing damage is about 120 damage per attack cycle for ~0.3 buildings destroyed. An air wing may be assigned up to one ace only. By that point, every plane they had suffered a 100% overcrowded airfield penalty, and all of their units suffered from attrition. Taking the country after that was a breeze. The maximum penalty without doctrine is 35% at 100% air superiority. Questions, Paradox Planes capable of naval minelaying can be assigned to naval minelaying missions only during wartime.
Air technology - Hearts of Iron 4 Wiki - Paradox Wikis Only worth it if you already have air superiority and sufficient CAS. Are strategic bombers worth building? Example: A battle takes place in a forest province (-10% enemy air superiority). These variants are able to launch from and land on aircraft carriers. The Ultimate Guide to Division Templates, Aircraft and Tank Designs (Updated 27-02-2023). Through research, the engineering team will also increase the general attack and defense of the division, particularly in rough terrain, i.e. If your target is beyond CAS range, then you can have 10K CAS and theyre useless. Is the strat bombers worth it.
Only NAV2 and NAV3 have a sufficiently high naval attack value to sink troops convoys. The first mission with a valid condition is the only mission flown by that air wing during that mission opportunity. Defending the Soviet Union from invasion? All rights reserved. I always thought that strat bombers were kinda bad cause tactical bombers could do their role for cheaper "price" and 1 less research slot, but now with BBA, maybe it kinda makes no sense to use tactical bombers for strategic bombing? Like their lighter counterparts, Heavy Fighters can perform Air Superiority and Interception air missions. Or is it just lend lease? Btw the current war score from strat bombing is completely broken and overpowered. bombers but in multiplayer you do need them, atleast if youre meeting "good" players. The enemy side's average division air attack is . How so? For modules, try to get more defense, without compromising range too much. Air wings can be assigned to various missions. The number of airplanes involved in a port strike is increased by the port strike value (e.g.
In this case, the resource and supply convoys can also be the target of an attack, and many different types of aircraft can be useful (i.e., not only NAV2 and NAV3). Press J to jump to the feed.
The capacity of an air base is shared between allies. Drops supply from the air to units without supply, preventing attrition to your units. on Paradox technology, Legal I didn't know they targeted Airbases first. However, different models of plane within the same type (e.g. Since the (combination of) 1940 Small Airframe and 1940 Engines III are extremely strong, you should try to rush those technologies. could you retest it in the arctic? How do you manage the wings of them, I feel ive had the best luck with stacks of 50 as there is no real feedback except that crappy line graph I have no real idea what im doing with wing size. Press question mark to learn the rest of the keyboard shortcuts. Note that in the same way as naval bombers are better at killing ships than tactical bombers fighters are better at killing fighters than heavy fighters; the difference is primarily range. Air superiority is the degree of dominance of your air force over an opponent's air force in a strategic region. I am struggling to find a reason to get purely strategic bombers when a tac bomber can do the same job plus do ground. The technology, Aerial Minesweeping, must be researched before aircraft will become capable of detecting and neutralizing enemy naval mines. Heavy fighters' larger range also means that they can be used to defend a larger area. The rate of minelaying depends upon both the quantity and type of plane which make up part of the air wings assigned to a region. Choose tactical bombers to carry out close air support missions, instead of CAS, and use heavy fighters because of their longer range. The maximum allowed CAS in the battle is adjusted by the type of terrain in the province where the land battle takes place (see the "enemy air superiority" column). (this information is out of date the By Blood Alone DLC completely changed air technology). The amount of intel that scout planes can contribute to the overall intel about a nation is capped. I didn't know they targeted Airbases first. Different missions are available for different plane types. For example, with 60% air superiority the enemy will suffer a 7% penalty to . Once a new air wing is created, it will take several days for the planes to arrive at the air base. if you're only doing one sortie at night, then you're going from ((100% + 100% + 10%) / 3) = .7 to ((100% + 100% + 55%) / 3) * 120% = 1.02, a 45.7% overall increase in output. What does it affect ? Air warfare is managed in the corresponding strategic air map mode. The maximum penalty without doctrine is 35% at 100% air superiority. When it does, it can shoot down a fraction of attacking planes up to 0.5%[11] (air attack). When attacking ships, the probability is [13]. Scout Planes on this mission perform aerial scouting and intel gathering, adding additional intel to the total intel from all sources on the countries in the target air zone. It may not display this or other websites correctly. the night penalty isn't -50%, as you guessed, but -90%. Unless anything has changed, the prime reason they are effective is because they bomb all the airfields in a strategic region first, crippling the defender's ability to respond with fighters and after that they just turn out free damage every month. Their first unique selling point is their range, which is much higher than CAS aircraft. Tank designs before 1940 are not included; their design should be similar to the designs listed below. Earthquake relief sale gives you $1000 worth of Steam . And if the plane is from air base, it does damage equal to the one fifth of plane's naval attack value. Pilot exercises can be used to gain experience for the air wing and to gain national air experience. If no missions are assigned, air wings will remain idle in their air bases. Available for: All planes, except rocket interceptors, transport planes and scout planes.
Hearts of Iron on Twitter: "Strategic Bombers can be capable of large Each land-based air base can support 200[1] planes per base level without any penalties. I have been wondering, wouldnt the efficiency of small vs big divisions heavily depend on your doctrine and support companies? The auto-repair mechanism also means that bigger wings are better. Heavy fighters are more effective than light fighters in this role. The AI does not understand how to use the tools available to it, and should not be used as a metric for balance testing. Unless anything has changed, the prime reason they are effective is because they bomb all the airfields in a strategic region first, crippling the defender's ability to respond with fighters and after that they just turn out free damage every month. Jet Fighters can perform Air Superiority and Interception air missions, Jet Tactical Bombers can perform Close Air Support, Strategic Bombing, and Port Strike air missions, and Jet Strategic Bombers can perform Strategic Bombing air missions, as well as being able to drop nuclear bombs. In the . Massed naval bombers will annihilate anything small that doesn't have sufficient air cover, and synergize really, really well with radar. See, PDXCON This item has been removed from the community because it violates Steam Community & Content Guidelines. To make a long story short fighters+naval bombers can defend 1 sea zone away from an airfield and tactical bombers+heavy fighters can defend up to 2 sea . Since you can't tell your bombers what to target anymore, they're useless. Can we apply the medium tank templates to light tanks?If we can,how much will they be effective? within the strategic region by clicking on the proper button. These planes will continue to air drop mines to the assigned strategic region until 1000 mines have been laid in the region, at which point the region is considered to be fully saturated with mines. Available for: Naval Bomber, CAS, Tactical Bomber, Jet Tactical Bomber. Air supply. The only times they shine is if you allow the Allies and Soviet Union to fully mobilize against you as an Axis powerbut people around here have an extreme aversion to mid-war scenarios where the game actually presents something that offers more resistance than a dried-up old rubber band. Hearts of Iron 4 MP in a nutshell(Hearts of iron 4 multiplayer)Too many bombers.Go check out: https://www.twitch.tv/unhistoricalEpisode 186Mods: Spot opti . Bomb their airbases until they've no room to fly from. I meant that the doctrine reduces night bombing penalty by 50% (or is at least supposed to reduce it). Make sure your tanks have at least 80% reliability, preferably 90%. World War II bombers were inaccurate, and therefore the amount of bomb damage varies greatly from day to day. @jellestuifzand Good idea, I'll do that later! Bombing the enemy airports will cripple their airforce, and if you go for their civilian industry, they won't be able to repair them. 1 reply 0 retweets 3 likes. Press J to jump to the feed. Do you like to use Strat bombers, . military factories. Close air support mission [ edit | edit source] Available for: CAS, Tactical Bomber, Jet Tactical Bomber. Strategic bombing. @Kayzer Light, Medium, Heavy, Amphibious tanks should all use the same division template: Those designs are a trade-off between offensive power (tank) VS. Org/HP (motorized/mechanized). common/defines/00_defines.lua NAir.CAS_NIGHT_ATTACK_FACTOR = 0.1 should mean CAS are only 10% effective at night. When in a stalemate, but you have superiority in the air, logistics strike will cripple enemy supply. The attacks are resolved as between land units, but they ignore defense, hardness and armor. Tactical bombers have more versatility and can be just as deadly as Strat bombers to infrastructure provided you have enough of them. Testing out how effective ICBMs (guide missile 3s/rockets) are compared to strategic bombers to see if they are worth the research time and construction. This means it's mostly in the realm of Majors or huge minors like China or Raj. The main argument against their use is that they are massive overkill is most cases when you're playing versus AI. They said they have fixed this for the 1.4 update but it should still play a large role. If the enemy air region is heavily defended with fighters, the bombers may need to be escorted. They can attack enemy convoys carrying troops. Mission efficiency bonuses (e.g. . All this bomber does is Strategic Bombing, with modules on it that amplify its night-time effectiveness, and an armor plate (optional) to make it take fewer losses. Hearts of Iron 4 1.12.6 patch notes reinforce HoI4 War Effort. It is not just a problem of strategic bombers as a whole but there are also no specific missions for tactical air, which is a lot more accurate. Create an account to follow your favorite communities and start taking part in conversations. 1 Anti-air decreases damage from CAS by 75%, so Anti-air is quite strong. 28% comes from the spy network (2 agents in Italy). A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. There's probably also a fair bit of LL going on as well. Ai is so shit you dont need any strat. Since you can't tell your bombers what to target anymore, they're useless. For this guide, I have created a combat width simulator. There are many battalion types in the game. But this may only work if their air bases are already close to full capacity. so if the night bombing penalty reduction worked, the overall penalty would only be -45%. If you build air, you do it for strategic bombing or supporting your ships. Wings with this mission will participate in land combat throughout the strategic region. This means that in some parts of the Pacific planes will only fly one sortie during the day, which can really hurt carriers depending on where you engage. For the King of CAS, it keeps saying the weight exceeds the thrust. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. You need a strategic bomber station within range of the target province . So a compromise between those effects is 20-30 CW. Tac bombers can fly in from super far away. open.spotify. Strategic bombers are very expensive to construct and in many cases a significant number are required to have any meaningful impact. The mission flown will be the first one in priority order, as shown in the left-to-right order of the buttons in the air UI. The maximum number of planes allowed to join a land battle is 3[2] times the used enemy frontage as a base value. Tanks have a high supply usage, logistics company reduces their supply usage significantly. After all, we're here to explain how to use nukes in HOI4. It's a harrowing death spiral. It still gives +20% strat bombing compared to day bombing's +30%, which isn't that much less if you factor in the additional +20% from the final doctrine tech (so you're looking at +40% vs. +50%), while also giving you a -50% modifier to strat bombing during the night . i think having 3 months of day vs 3 months of night might display results more clearly than the test you did in the prior post you linked. Logistics strike.